namespace IQIGame.Onigao.Logic
{
    public static class LgLevelReasonId
    {
        #region 关卡Reason(10001 ~ 10999)

        /// <summary>
        /// 关卡掉落的reasonId（值由服务器定义）
        /// </summary>
        public const int Drop = 10001;
        /// <summary>
        /// 道具提交成功扣道具的reasonId（值由服务器定义）
        /// </summary>
        public const int ItemSubmitSuccess = 10005;
        /// <summary>
        /// 道具提交失败扣道具的reasonId（值由服务器定义）
        /// </summary>
        public const int ItemSubmitFail = 10006;

        /// <summary>
        /// 服务加道具
        /// </summary>
        public const int ServiceAddItem = 10007;
        /// <summary>
        /// Npc服务
        /// </summary>
        public const int NpcService = 10008;

        #endregion
    }
}